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Further note:
Thief and Wizard get screwed in QfG2's battle system. Seriously. I'm not bad with a Fighter, but playing the other two classes generally means I run from monsters.
Thief and Wizard get screwed in QfG2's battle system. Seriously. I'm not bad with a Fighter, but playing the other two classes generally means I run from monsters.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
I beat the Fighter quest again (but with 500/500 points, a first for me!)
Last edited by Maxus on Tue Jul 28, 2009 5:31 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Lago PARANOIA
- Invincible Overlord
- Posts: 10555
- Joined: Thu Sep 25, 2008 3:00 am
Which QFG2 battle system? The new one or the old one?
I agree with the mage thing, though (wizard is a separate rank from mage in this game). While there are good reasons to pick a thief, especially in the later games, there's almost no reason to do the mage playthrough except for one unique quest in Qf4 and a bunch of them in QfG3. Unfortunately, QFG3 is considered the most fucked up of the bunch--a statement I can't really disagree with.
Personally, I'm very saddened at how QFG3 turned out. Heroic fantasy in South Africa. Now there's a regional mythology you could do a helluva lot with. That game should've been classic. Especially since Rakeesh is my favorite member of the secondary cast. He's smoov as all get-out in this game, as usual, but
I really hope that AGDI or infinite interactive remake QFG3. More quests, better dialogue trees and a better villain presence. And a better battle system. I really hated that shit where you could win every combat in the game by clicking 'slash' a bunch of times and then putting up your shield while the enemy's health bar drained as it caught up to your violence. Amusing in Earthbound, unacceptable in an action game.
And before you tell me it's my computer, I had this exact same problem back when I played the goddamn game on my Packard Bell back in 1996, which had a fukken cassette drive!. Lame to the lame.
I agree with the mage thing, though (wizard is a separate rank from mage in this game). While there are good reasons to pick a thief, especially in the later games, there's almost no reason to do the mage playthrough except for one unique quest in Qf4 and a bunch of them in QfG3. Unfortunately, QFG3 is considered the most fucked up of the bunch--a statement I can't really disagree with.
Personally, I'm very saddened at how QFG3 turned out. Heroic fantasy in South Africa. Now there's a regional mythology you could do a helluva lot with. That game should've been classic. Especially since Rakeesh is my favorite member of the secondary cast. He's smoov as all get-out in this game, as usual, but
I really hope that AGDI or infinite interactive remake QFG3. More quests, better dialogue trees and a better villain presence. And a better battle system. I really hated that shit where you could win every combat in the game by clicking 'slash' a bunch of times and then putting up your shield while the enemy's health bar drained as it caught up to your violence. Amusing in Earthbound, unacceptable in an action game.
And before you tell me it's my computer, I had this exact same problem back when I played the goddamn game on my Packard Bell back in 1996, which had a fukken cassette drive!. Lame to the lame.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Lago PARANOIA
- Invincible Overlord
- Posts: 10555
- Joined: Thu Sep 25, 2008 3:00 am
But anyway, if you want to have the most quests in this game, here's how you pick your fukken skills and class:
QFG1: Play a thief and put points in your magic skill. You can do every quest and minigame in the game except for the Swordy Lordy one and you'll be missing out on the righteous 'Zap' spell... but you can just buy it from Keepon Laffin in the second game.
QFG2: With your magic thief, you can do every quest except for the Eternal Order of Fighters initiation (which is lame) and the final sword-battle with Khazid, which is significantly cooler. Actually...
There was a kinda-sorta bug from QFG1 VGA to QFG2 EGA where a magic-thief imported to that game would have a fighter's sword but no shield. I don't know if that enables you to do the Khazid duel or not.
VGA Remake Warning!: Apparently, there are a lot more combat moves in the remake than there were in the EGA version. I don't know how starting your life as a thief would impact that or even if you get to pick your class if you import from QFG1 to QFG2. That definitely is something to think about.
QFG3: Be a mage. Thieves get exactly one unique sidequest in the game and it's underwhelming. Mages get the lion's share. I can't remember whether or not being able to beat the Simbani initiation ceremony is fighter/thief specific or not. You will miss out on the paladin skills, which is an enormous shame, but you can get them in the next playthrough. You also miss out on kickass Rakeesh telling you all about being a paladin which got me TOTALLY PUMPED to play a paladin in 3rd Edition D&D which came out 4 years after I played this game. (and when I learned that you could be a paladin/monk, I did a backflip) Imagine my eventual disappointment. Oh, well, later I suppose.
By the way, if you need to practice up your lagging skills QFG3 is the best game to do it in. There's a pool of water that replenishes your mana instantly and the combat system is broken. Unlike QFG4 and QFG2, you have an unlimited amount of time to grind, even after a certain event in the game. Healing and stamina pills are also very cheap in this game, too. So you won't really be missing the paladin powers.
QFG4: Be a paladin. You can do every thief quest in the game if you were a thief on previous playthroughs. You can obviously do every fighter sidequest, too. You'll miss out on one mage sidequest. The sidequest isn't all that great anyway. You want paladin skills more. Why? Because the paladin powers make it very easy to grind, especially when you abuse the fatigue bug.
If you're still in the mood for grinding, re-import your character you get from beating QFG4 back into QFG4 and make them a thief. You'll automatically get the Acrobatics skill. Unfortunately, there aren't any unique sidequests to do. Fortunately, thieves have a very overpowered manuever in this game that makes every combat a breeze. Just hold the 'down' key and click on the enemy. You're invincible while doing the manuever, you knock the enemy back, and you go back to your side of the screen. And it does a lot of damage for little stamina cost.
You can beat QFG4 a second time in about 4 hours if you know what you're doing, don't have to train, and abuse that move. That is, admittedly, a lot of effort just to do some damn grinding but no one said powergaming was easy.
QFG1: Play a thief and put points in your magic skill. You can do every quest and minigame in the game except for the Swordy Lordy one and you'll be missing out on the righteous 'Zap' spell... but you can just buy it from Keepon Laffin in the second game.
QFG2: With your magic thief, you can do every quest except for the Eternal Order of Fighters initiation (which is lame) and the final sword-battle with Khazid, which is significantly cooler. Actually...
There was a kinda-sorta bug from QFG1 VGA to QFG2 EGA where a magic-thief imported to that game would have a fighter's sword but no shield. I don't know if that enables you to do the Khazid duel or not.
VGA Remake Warning!: Apparently, there are a lot more combat moves in the remake than there were in the EGA version. I don't know how starting your life as a thief would impact that or even if you get to pick your class if you import from QFG1 to QFG2. That definitely is something to think about.
QFG3: Be a mage. Thieves get exactly one unique sidequest in the game and it's underwhelming. Mages get the lion's share. I can't remember whether or not being able to beat the Simbani initiation ceremony is fighter/thief specific or not. You will miss out on the paladin skills, which is an enormous shame, but you can get them in the next playthrough. You also miss out on kickass Rakeesh telling you all about being a paladin which got me TOTALLY PUMPED to play a paladin in 3rd Edition D&D which came out 4 years after I played this game. (and when I learned that you could be a paladin/monk, I did a backflip) Imagine my eventual disappointment. Oh, well, later I suppose.
By the way, if you need to practice up your lagging skills QFG3 is the best game to do it in. There's a pool of water that replenishes your mana instantly and the combat system is broken. Unlike QFG4 and QFG2, you have an unlimited amount of time to grind, even after a certain event in the game. Healing and stamina pills are also very cheap in this game, too. So you won't really be missing the paladin powers.
QFG4: Be a paladin. You can do every thief quest in the game if you were a thief on previous playthroughs. You can obviously do every fighter sidequest, too. You'll miss out on one mage sidequest. The sidequest isn't all that great anyway. You want paladin skills more. Why? Because the paladin powers make it very easy to grind, especially when you abuse the fatigue bug.
If you're still in the mood for grinding, re-import your character you get from beating QFG4 back into QFG4 and make them a thief. You'll automatically get the Acrobatics skill. Unfortunately, there aren't any unique sidequests to do. Fortunately, thieves have a very overpowered manuever in this game that makes every combat a breeze. Just hold the 'down' key and click on the enemy. You're invincible while doing the manuever, you knock the enemy back, and you go back to your side of the screen. And it does a lot of damage for little stamina cost.
You can beat QFG4 a second time in about 4 hours if you know what you're doing, don't have to train, and abuse that move. That is, admittedly, a lot of effort just to do some damn grinding but no one said powergaming was easy.
Last edited by Lago PARANOIA on Tue Jul 28, 2009 6:32 pm, edited 1 time in total.
I was talking about the VGA remake of Trial By Fire.
And, really, the combat system is a blast. It gives a large variety of moves and it makes you learn about it--as opposed to in 1, where you could stab or slash an enemy to death if you can hit them once. Or 3--your observation was spot-on. But this one...makes you learn to fight effectively. Which can be hard.
And Fighters really get the most benefit from it.
All three people get the double-hits. However...
The Fighter gets a triple slash once his Weapon Use is high enough. He also gets a shield for blocking (which is damn handy, let me tell you). AND he can dodge. And he gets the counters/ripostes which he can pull off after a block or parry. (I've beaten Trial By Fire with a Fighter. I decided to go back and do all three of them with no cross-classing.)
The Thief at least gets the Dagger throw. Except the enemies can crowd you and keep you from using it. Same for the spells--they might pack a wallop, but you need some distance to use them, but not too much distance or they dodge it easily. (Note to self: Have thief spend time throwing rocks). A lot of their problem comes from having limited space to move, not many means to push an enemy back, and dodging being tricky for you and automatic for the enemy. And I'd *like* to work myself up the difficulty scale, but unless I'm using the Fighter, it's haaaaaaard. Especially those Terrorsauruses (Sauri?).
Also, I can't beat Keapon Laffin's game, mostly because I have huge block about visualizing things several moves ahead (yes, I do suck at chess, since you ask).
I'm going to turn this Fighter into a Paladin, this Magic User into a Wizard, and this thief into a horrible person who robs people blind and ganks them in the back.
And, really, the combat system is a blast. It gives a large variety of moves and it makes you learn about it--as opposed to in 1, where you could stab or slash an enemy to death if you can hit them once. Or 3--your observation was spot-on. But this one...makes you learn to fight effectively. Which can be hard.
And Fighters really get the most benefit from it.
All three people get the double-hits. However...
The Fighter gets a triple slash once his Weapon Use is high enough. He also gets a shield for blocking (which is damn handy, let me tell you). AND he can dodge. And he gets the counters/ripostes which he can pull off after a block or parry. (I've beaten Trial By Fire with a Fighter. I decided to go back and do all three of them with no cross-classing.)
The Thief at least gets the Dagger throw. Except the enemies can crowd you and keep you from using it. Same for the spells--they might pack a wallop, but you need some distance to use them, but not too much distance or they dodge it easily. (Note to self: Have thief spend time throwing rocks). A lot of their problem comes from having limited space to move, not many means to push an enemy back, and dodging being tricky for you and automatic for the enemy. And I'd *like* to work myself up the difficulty scale, but unless I'm using the Fighter, it's haaaaaaard. Especially those Terrorsauruses (Sauri?).
Also, I can't beat Keapon Laffin's game, mostly because I have huge block about visualizing things several moves ahead (yes, I do suck at chess, since you ask).
I'm going to turn this Fighter into a Paladin, this Magic User into a Wizard, and this thief into a horrible person who robs people blind and ganks them in the back.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
I've resumed playing Odin Sphere.
And I've discovered the Five Moves of Doom.
See, I always hated Titania, because of the sorcerors. And the slimes. And the axe-dudes. And the floating eyes.
But things are made enormously easier by using a Blizzard to freeze all the enemies (even the Axe Knights--minibosses--are frozen by that). Then use Overload to double attack power. Then go through and Coup de Grace all the helpless things.
Combine that with an Unlimited Power Potion and feel free to use items and it's amazing how much a boss fight can be simplified.
It's almost like playing Metroid Prime 2 again; the first time I played it, I stockpiled ammo and missiles. And had a hell of a time as a result. When I played it on Hard, it was actually easier because I didn't go OCD on keeping a full stock of ammo.
This is much the same. If I try to kill everything using normal attacks and no items, it's a hell of a time. If I use them, it's a lot easier...
And I've discovered the Five Moves of Doom.
See, I always hated Titania, because of the sorcerors. And the slimes. And the axe-dudes. And the floating eyes.
But things are made enormously easier by using a Blizzard to freeze all the enemies (even the Axe Knights--minibosses--are frozen by that). Then use Overload to double attack power. Then go through and Coup de Grace all the helpless things.
Combine that with an Unlimited Power Potion and feel free to use items and it's amazing how much a boss fight can be simplified.
It's almost like playing Metroid Prime 2 again; the first time I played it, I stockpiled ammo and missiles. And had a hell of a time as a result. When I played it on Hard, it was actually easier because I didn't go OCD on keeping a full stock of ammo.
This is much the same. If I try to kill everything using normal attacks and no items, it's a hell of a time. If I use them, it's a lot easier...
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
Let's talk for a minute about guilty pleasures, or stuff you somehow like even though it represents everything you hate.
For me it's Animal Crossing. The entire point of this stupid game is to be a huge collect-a-thon, "gotta-catch-em-all-but-more-strict-than-pokemon" thing. That's it, there's no other point -- everything else is window dressing (having a full house counts under the collect-a-thon). Yet, somehow, I love it. Wtf?
Also, I've been playing Fallout 3. Damn great game.
For me it's Animal Crossing. The entire point of this stupid game is to be a huge collect-a-thon, "gotta-catch-em-all-but-more-strict-than-pokemon" thing. That's it, there's no other point -- everything else is window dressing (having a full house counts under the collect-a-thon). Yet, somehow, I love it. Wtf?
Also, I've been playing Fallout 3. Damn great game.
Last edited by Surgo on Mon Aug 03, 2009 6:59 am, edited 1 time in total.
Animal Crossing is indeed crack. But it's fun crack.
Heck, even some people who don't normally play games love it. My Aunt is the luckiest fool ever. She knows the 100 turnip trick, and twice in the same week the turnips were well over a thousand bells a turnip. She made several million bells off of that, and only stopped because she ran out of room for money bags in her house.
My guilty pleasures...Well, I tried all of the 3D Sonic Games up to Shadow the Hedgehog. I liked Sonic Adventure--sorta--and I love Sonic Adventure 2. I still have SA2, in fact.
I also got pretty much a perfect file on Final Fantasy: Crystal Chronicles. Which took me longer than I'd like to admit (Damn legendary gear...).
Oh, and my favorite character for Lloyd to go with on Tales of Symphonia is Sheena.
Heck, even some people who don't normally play games love it. My Aunt is the luckiest fool ever. She knows the 100 turnip trick, and twice in the same week the turnips were well over a thousand bells a turnip. She made several million bells off of that, and only stopped because she ran out of room for money bags in her house.
My guilty pleasures...Well, I tried all of the 3D Sonic Games up to Shadow the Hedgehog. I liked Sonic Adventure--sorta--and I love Sonic Adventure 2. I still have SA2, in fact.
I also got pretty much a perfect file on Final Fantasy: Crystal Chronicles. Which took me longer than I'd like to admit (Damn legendary gear...).
Oh, and my favorite character for Lloyd to go with on Tales of Symphonia is Sheena.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
It is!
But I still haven't gotten into that 'I Hate Sonic' thing. I'm holding out for the series to redeem itself. Especially because the Sonic games on the Genesis were part of my childhood. I really felt like I did something with I got the Chaos Emeralds on Sonic 3 for the first time.
Other game I liked despite not having a reason to: Custom Robo (Gamecube). It's weird, but I had fun with it.
Edit:
Shameless plugging: There's an artist I keep up with on Deviantart. He works on a variety of projects, including, it turns out, video game art (sometimes.)
When a game he worked on didn't get much marketing or publicity, he decided to do it himself.
http://endling.deviantart.com/art/The-C ... -128749328
Roogoo is on the Wii and DS. Check it out.
(Also, check out the rest of his gallery. Just, wow.)
But I still haven't gotten into that 'I Hate Sonic' thing. I'm holding out for the series to redeem itself. Especially because the Sonic games on the Genesis were part of my childhood. I really felt like I did something with I got the Chaos Emeralds on Sonic 3 for the first time.
Other game I liked despite not having a reason to: Custom Robo (Gamecube). It's weird, but I had fun with it.
Edit:
Shameless plugging: There's an artist I keep up with on Deviantart. He works on a variety of projects, including, it turns out, video game art (sometimes.)
When a game he worked on didn't get much marketing or publicity, he decided to do it himself.
http://endling.deviantart.com/art/The-C ... -128749328
Roogoo is on the Wii and DS. Check it out.
(Also, check out the rest of his gallery. Just, wow.)
Last edited by Maxus on Mon Aug 03, 2009 5:15 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Lago PARANOIA
- Invincible Overlord
- Posts: 10555
- Joined: Thu Sep 25, 2008 3:00 am
I never liked Sonic the Hedgehog 3.
There's too much Metroidvania for no real reason. Which is fine, but they also upped the number of obstacles on a stage so that you can't really use Sonic's signature gimmick--that is, running really fast.
Seriously, play SA or Sonic the Hedgehog 1 and 2. There really aren't that many enemies or bad things that come out of nowhere compared to most platforming games. This gives you time to build up momentum and enjoy the character's speed.
There's too much Metroidvania for no real reason. Which is fine, but they also upped the number of obstacles on a stage so that you can't really use Sonic's signature gimmick--that is, running really fast.
Seriously, play SA or Sonic the Hedgehog 1 and 2. There really aren't that many enemies or bad things that come out of nowhere compared to most platforming games. This gives you time to build up momentum and enjoy the character's speed.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
That hugeass ramp in Chemical Night.
Ahh, the memories...
It's making me want to hook up the Gamecube and put in Mega Collection.
Ahh, the memories...
It's making me want to hook up the Gamecube and put in Mega Collection.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
Odin Sphere update:
Mercedes isn't as bad the second time around. Once I figured out to keep a couple of Blizzards on hand and just use Piercing Shot a lot, it got easier.
For those who haven't played the game...well, okay, four of the game's five PCs are melee-oriented in a side-scrolling beat-em-up. The odd one out has a magic crossbow which fires 25 shots before you have to reload it. She can fly, but she can't use items or use magic when she's flying. And she has to land to recock the crossbow.
Problem is, she's slower than the others and has low HP.
BUT.
She's the shit at fighting swarms of ground-based enemies. Fly over them to get them all one side of her, and one of her magic attacks can slaughter whole groups of them.
With the others, you can get good rankings (and thus lots of loot) on stages using a mix of their melee and their magic. Mercedes...well, I get a lot more mileage out of just not using regular attacks that much, and using items and magic.
Mercedes isn't as bad the second time around. Once I figured out to keep a couple of Blizzards on hand and just use Piercing Shot a lot, it got easier.
For those who haven't played the game...well, okay, four of the game's five PCs are melee-oriented in a side-scrolling beat-em-up. The odd one out has a magic crossbow which fires 25 shots before you have to reload it. She can fly, but she can't use items or use magic when she's flying. And she has to land to recock the crossbow.
Problem is, she's slower than the others and has low HP.
BUT.
She's the shit at fighting swarms of ground-based enemies. Fly over them to get them all one side of her, and one of her magic attacks can slaughter whole groups of them.
With the others, you can get good rankings (and thus lots of loot) on stages using a mix of their melee and their magic. Mercedes...well, I get a lot more mileage out of just not using regular attacks that much, and using items and magic.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
I just reinstalled Rome Total War after my hard drive got wiped again and was re-hooked almost immediately.
There are undeniably annoying features (like the fact that armies take so long to move, and you honestly have to massacre your big cities' populations every couple years to keep them from rebelling), but I still think it's the best strategy game I've ever played.
There are undeniably annoying features (like the fact that armies take so long to move, and you honestly have to massacre your big cities' populations every couple years to keep them from rebelling), but I still think it's the best strategy game I've ever played.
Out beyond the hull, mucoid strings of non-baryonic matter streamed past like Christ's blood in the firmament.
- Avoraciopoctules
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That sounds familiar... Ah yes, here we are. This LP of it amused me greatly.zeruslord wrote:I just got back from the beach, where my cousin was playing a leaked beta of a never-finished English version of a game called Princess Maker 2. It's pure stat manipulation. Different jobs raise and lower stats and earn money to pay for items and schools.
http://lparchive.org/LetsPlay/Princess%20Maker%202/
I played Princess Maker a lot, back in the day. And shared it with my friends, who did the same. Including one who decided she should be built like any male D&D character, so made her become very bulky and muscular (so that the game repeatedly complained she was too fat... which it always does. Because you need to starve her down in order to fit the 12 year old girl into the dominatrix outfit, at which point she suddenly turns evil).
He mainly focused on sword fighting, and went charging through the explore/RPG mode, slaughtering everyone. Good times.
He mainly focused on sword fighting, and went charging through the explore/RPG mode, slaughtering everyone. Good times.
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
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Lago PARANOIA
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I CANT
BEAT
TERRA TUBES
I can beat every other fucking level in the game without savestates or more than two lives (INCLUDING MOTHERFUCKING REVOLUTION), but even if I go into fucking Terra Tubes with 8 lives I can't get past those motherfucking eels!
What's wrong with me?! Is this the limit of my abilities?! Is this the limit of my happiness?
That's it. It can't be done. It just can't.
BEAT
TERRA TUBES
I can beat every other fucking level in the game without savestates or more than two lives (INCLUDING MOTHERFUCKING REVOLUTION), but even if I go into fucking Terra Tubes with 8 lives I can't get past those motherfucking eels!
What's wrong with me?! Is this the limit of my abilities?! Is this the limit of my happiness?
That's it. It can't be done. It just can't.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
- Avoraciopoctules
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Have you played I Wanna Be The Guy ( http://kayin.pyoko.org/iwbtg/ )? Perhaps you could use a change of scene. I know I tend to have an easier time approaching a seemingly unbeatably difficult game segment if I take a break and do something else for a while.
Then again, sometimes the level is just too difficult to practically win. I know the Megaman series was nearly impossible for me until I came back years later using and abusing emulators (and even with save states, I still can't get an A or higher rank in the Zero series. Gah).
Then again, sometimes the level is just too difficult to practically win. I know the Megaman series was nearly impossible for me until I came back years later using and abusing emulators (and even with save states, I still can't get an A or higher rank in the Zero series. Gah).
so I bought an xbox at a flea market a few weeks ago...
(yeah, yeah, I know)
anyway, apparently this xbox (which I spent $40 on) would fetch me several hundred bucks in mexico.
why?
It's loaded with roms of probably about a thousand different NES games.
So, being a person who grew up on Sega while all his friends grew up on nintendo, I've been playing old nintendo games, several for the first time ever.
One of these was E.V.O. The Search for Eden.
It was interesting, kinda an ancient ancestor of Spore.
(yeah, yeah, I know)
anyway, apparently this xbox (which I spent $40 on) would fetch me several hundred bucks in mexico.
why?
It's loaded with roms of probably about a thousand different NES games.
So, being a person who grew up on Sega while all his friends grew up on nintendo, I've been playing old nintendo games, several for the first time ever.
One of these was E.V.O. The Search for Eden.
It was interesting, kinda an ancient ancestor of Spore.
Last edited by Prak on Wed Aug 12, 2009 12:54 am, edited 1 time in total.
Anybody played some online game called 'The Path'?
I've only heard about it in one place, so...yeah.
http://ursulav.livejournal.com/902364.html
Apparently it's a creepy-as-fuck online game which does metaphorical versions of Little Red Riding Hood.
I've only heard about it in one place, so...yeah.
http://ursulav.livejournal.com/902364.html
Apparently it's a creepy-as-fuck online game which does metaphorical versions of Little Red Riding Hood.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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I haven't played it, but I read a review at the Escapist a while ago:
http://www.escapistmagazine.com/article ... w-The-Path
http://www.escapistmagazine.com/article ... w-The-Path
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Heath Robinson
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I just bought and started playing The Path after seeing the video on that Escapist review. Selected a Rotkappchen at random and... well, I'm not making much progress. This will require some puzzling out.
There are some cool things in the game, though.
There are some cool things in the game, though.
Face it. Today will be as bad a day as any other.
A friend of mine recently was cleaning out his storage locker, and offered me an old Philips Velo-1, one of the first pocket laptops. I took a look at it today, and, well, it's serviceable, but only has 4mb of memory (plus whatever got added, likely not much). And it has no internal way of connecting to the internet, and a black on green screen.
A few minutes later, I decided to pick up my DS to play pokemon for a little bit, and it occurred to me, a DS could probably easily far outstrip the old Velo-1 as a pocket pc, given the proper programs. Hell, the Velo already used a touch screen rather than a mouse, so there's one thing that wouldn't even change. The lower screen can (and often does) function as the keyboard.
As far as I'm concerned, I just want internet access, word processing, and PDF viewing on a mini-laptop, and a decent amount of memory.
Anyone cognizent of programs or anything that give the DS word processing and/or pdf viewing? Internet access is easy...
A few minutes later, I decided to pick up my DS to play pokemon for a little bit, and it occurred to me, a DS could probably easily far outstrip the old Velo-1 as a pocket pc, given the proper programs. Hell, the Velo already used a touch screen rather than a mouse, so there's one thing that wouldn't even change. The lower screen can (and often does) function as the keyboard.
As far as I'm concerned, I just want internet access, word processing, and PDF viewing on a mini-laptop, and a decent amount of memory.
Anyone cognizent of programs or anything that give the DS word processing and/or pdf viewing? Internet access is easy...
